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Wind AlliesTier 2

at MRC Store Championship!

decks
4 (16.0% of field)
matches (non-mirror)
17 8-9-0
overall winrate
47.1%
ELO-adjusted winrate
49.9% avg ELO -0.0 per match
expected value
49.6% share-weighted (raw)
EV (ELO-adj)
50.5% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1241 · median 1239 · range 1104–1381 (4 pilots with an ELO rating)
1075 Q1 1211 Q3 1402 1558
0% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 20.0% 6 2-4-0 33.3% 40.0% 42.5% -4.0
Fire Umbra Ranger 12.0% 2 1-1-0 50.0% 50.0% 47.4% -2.5
Water Ravishing Mill 12.0% 1 1-0-0 100.0% 60.0% 59.0% +14.3
Fire Slimes 8.0% 2 1-1-0 50.0% 50.0% 56.0% +5.7
Slimes 8.0% 1 1-0-0 100.0% 60.0% 62.7% +20.3
Wind Luxem Assassin 8.0% 0
Fire Crux Hybrid 4.0% 2 0-2-0 0.0% 33.3% 36.0% -13.4
Fire Crux Mage 4.0% 1 0-1-0 0.0% 40.0% 40.9% -14.5
Water Crux Mage 4.0% 1 1-0-0 100.0% 60.0% 59.8% +15.8
Wind Umbra Diana 4.0% 1 1-0-0 100.0% 60.0% 54.9% +7.9
Decklists · 4 from this event

The 4 public Wind Allies decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 39 cards with non-zero signal (raw numbers, including 39 held back from the grid above)
Card Edge In winner In loser Same Direction
Cleansing Reunion +1.00 1 0 0
Reclaim -1.00 0 1 0
Aesan Protector +1.00 1 0 0
Rose, Eternal Paragon -1.00 0 1 0
Tithe Proclamation -1.00 0 1 0
Shimmercloak Assassin +1.00 1 0 0
Diablerie +1.00 1 0 0
Fire Resonance Bauble +1.00 1 0 0
Water Resonance Bauble +1.00 1 0 0
Lurking Assailant +1.00 1 0 0
Charged Mannequin -1.00 0 1 0
Attune with the Winds +1.00 1 0 0
Eye of Argus -1.00 0 1 0
Woodland Squirrels +1.00 1 0 0
Tempest Downfall +1.00 1 0 0
Rallied Advance -1.00 0 1 0
Windrider Vanguard +1.00 1 0 0
Smoke Bombs -1.00 0 1 0
Windmill Engineer -1.00 0 1 0
Hurricane Sweep +1.00 1 0 0
Manufacture Cell -1.00 0 1 0
Andronika, Eternal Herald -1.00 0 1 0
Scavenging Raccoon +1.00 1 0 0
Second Wind -1.00 0 1 0
Trained Hawk +1.00 1 0 0
Wind Resonance Bauble +1.00 1 0 0
Favorable Winds -1.00 0 1 0
Cell Vanguard -1.00 0 1 0
Verdigris Decree -1.00 0 1 0
Lorraine, Blademaster +1.00 1 0 0
Winbless Gatekeeper +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Swift Recruit +1.00 1 0 0
Fairy Whispers -1.00 0 1 0
Phalanx Captain +1.00 1 0 0
Incapacitate -1.00 0 1 0
Zephyr -1.00 0 1 0
Dream Fairy +1.00 1 0 0
Innervate Agility +1.00 1 0 0

JSON: /api/events/5718/archetypes/Wind Allies